Super Mario Bros 3 Memory Card Game Cheats

  1. Super Mario Bros 3 Memory Card Game Cheats Age Of Empires 2
  2. Super Mario Free Online Game
Super Mario Bros. 3
Basic Information
Video Game
Nintendo
Nintendo
2D
Mario
Super Mario
2D Platform
NES Cartridge
NES Controller
Family Computer and NES
Main Credits
Shigeru Miyamoto
European Release Date(s)
Nintendo Entertainment System
August 29, 1991
North American Release Date(s)
Nintendo Entertainment System
February 12, 1990
Japanese Release Date(s)
Family Computer
October 23, 1998
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Super Mario Bros. 3 is the third installment of the Super Mario Bros. series and was released for the Nintendo Entertainment System. It is often cited as being among the best video games of all time, and has been one of the gold standards of the action-platformer genre ever since.

Plot[edit | edit source]

The map of World 1-1
Card

In the plot for Super Mario Bros. 3, Mario and Luigi are on a mission to rescue seven kings from seven kingdoms, all of which neighbor the Mushroom Kingdom. Each of the kings had their magic wand stolen by one of the Koopalings which turned them into a different species. Mario and Luigi are required to enter the seven kingdoms, make their way to the Koopalings' airships and retrieve the wands.

Complete the game, then press Start at the ending screen. The next game will begin with 28 P-Wings per brother. Magical Whistle in Level 3. In Super Mario Bros. 3 for NES, in level 3 of World 1 there is a way to get a magical whistle that will transport you to another land. To get this whistle follow these steps.

At the end of the seventh world, these attacks are revealed to be a diversion planned by King Koopa to capture Princess Toadstool while her guardians are otherwise occupied.

Gameplay[edit | edit source]

The gameplay returns to where it first began, Super Mario Bros., with new and interesting mechanics. While the platforming is similar to the previous installments, it gained more features to the Mario series which would be later reused in most of the future Mario games.

An example is the overworld map which displays the levels of the world and where Mario or Luigi is currently situated. With this feature, Mario or Luigi have the freedom to take different routes. There are also mini-games, travelling enemies, and secret areas spread around the seven worlds, including:

  • Mushroom Houses, which allow Mario or Luigi to choose from one of three chests for a free power-up item that can be used on the world map to buff one of them up before one enters a level.
  • Spade House, lets Mario or Luigi play a slot machine-like mini-game for extra lives.
  • Card Games, it occasionally pops up and allows the player to play a Memory mini-game. A reward of the image on the card is given to the player when both flipped over cards are matched.
  • Hammer Bro., this enemy appears on the world map in certain areas. If Mario or Luigi encounter it, one of them must defeat a Hammer Bro. or sometimes more than one in a small one-screen stage. The end reward is a power-up item that can be used on the world map. If it is encountered on an uncleared stage, it is encountered in the early portion of the stage and releases a power-up after defeat.
  • Coin ships, these things show up occasionally and wander around the map. Entering one presents Mario or Luigi with a small stage where one of them have to receive as many coins as possible while the stage autoscrolls.

To decrease the difficulty in the North American and European version, Nintendo decided to give Mario & Luigi an 'extra' life by making them able to take a hit if they had a special power.. While the Super Mushroom and Fire Flower were familiar power-ups, there are a dozen more power-ups which helped Mario and Luigi through the quest. From the Super Leaf which granted them the ability to fly or the Frog Suit which enables faster movement underwater.

There are also the Tanooki Suit, which allows limited invincibility in addition to flight, and the Hammer Bro. Suit which allows Mario or Luigi to throw hammers at enemies, and duck to become immune to fireballs.

Boss fights are a two-stage process. The first stage involves the player traversing an airship filled with hazards to a pipe, which leads to the Koopaling boss him or herself. The fights with the Koopaling bosses occur in a single screen, and are always concluded by jumping on the boss three times. Each boss has a different pattern of movement, getting more difficult in successive stages. If the player fails to defeat the boss in their first attempt, the airship will move around the map to a random other node, and the player will need to chase it down. Sometimes, if the player has skipped a fair number of levels, the boss airship will require that the player beat a stage they have skipped to get there. Each time a level is beaten if the airship is in motion, it will move to another random spot on the map.

The Title Screen where Mario and Luigi perform an entertaining act.

Popularity[edit | edit source]

Super Mario Bros. 3 is a highly received game for the Nintendo Entertainment System, and sold around as much copies as Super Mario Bros. did. It is also one of the best-selling games for the NES. This game sold more than thirty million copies worldwide or eighteen million in North America alone, making it the best-selling standalone video game not bundled with a console.

Remakes[edit | edit source]

Super Mario Bros. 3 has been remade for the Super Nintendo Entertainment System as a part of the compilation game Super Mario All-Stars. The game included all four installments of the Super Mario Bros. games and received a major graphical and audio overhaul.

Another version was released for the Game Boy Advance, dubbed Super Mario Advance 4: Super Mario Bros. 3. The notable new inclusion to many is the feature to download power-ups, new levels and speed demos through the e-Reader.

The Frog Suit, one of the wacky inventions of Miyamoto.

Secrets[edit | edit source]

In level 3 of World 1, there's a large white block placed between different colored blocks. If Mario or Luigi crouches down for six seconds, one of them fall down through the block behind the scenery. Then, the controlled brother must keep advancing onwards until a Mushroom House with a Warp Whistle is reached.

In the mini-castle in World 1, there's a secret passage above the wall at the end of the first segment. Raccoon Mario or Luigi must fly to the top of the wall to enter a door which leads to another secret area with a Warp Whistle.

Retrieved from 'https://gamicus.gamepedia.com/Super_Mario_Bros._3?oldid=745538'


  • 28 P-Wings

Complete the game, then press Start at the ending screen. The next game will begin with 28 P-Wings per brother.
  • Always get three stars

At the end of most levels (in which you get a card). Use full speed with marios that allow you to run, and hit the bottom left hand corner of the 'card block'. If done right you will be able to get that star each time. MUST DO THIS EACH TIME AT END OF THAT LEVEL.
  • Avoid Damage From Bowser

When fighting Bowser in the final level of the game, his lower half will not do damage to you. That means you can avoid damage from his ground-pound attack by ducking if you have obtained a power-up at some point, or, if Small Mario, you can walk under him and through him without sustaining damage.
  • Beat Fortress via N-Spade

In the game, you need to wait until the N-Spade card game - which appears with every 80,000 points you earn - spawns and moves to the spot of a fortress on the overworld map. If you go there now and play it, the fortress will as if you had beaten it afterwards, being collapsed and unplayable. Note, however, that the bridges and locks affected by defeating the fortress normally will still not unlock or reappear, so only do this when these things are not required.
  • Change forms

Press Select while playing a normal game to change into different Marios or Luigis (Mushroom, Fire Flower, Super Leaf, Frog, Tannokie, and Hammer Brother).
  • Desert World Whistle

Towards the end of the Desert World you can obtain another whistle. In the top right corner in the far right hand corner of the world there is a rock directly next to the path. Use the hammer you obtained from one of the Koopa Battles to break it. Once you've found it though you must defeat two fireball spitting Koopas to get it make sure you at least have a mushroom before going into this battle just to be safe. | Submitted by RichardPing
  • Double Warp

Receive two whistles and use one to get to the warp room. In the warp room use the second whistle which will take you to the last part of the warp room. This will get you to level 8 to defeat king Koopa. | Submitted by nickr.bennington,ks
  • Game Genie Codes

All codes (except as noted) work for Luigi as well as Mario.

Super Mario Bros 3 Memory Card Game Cheats Age Of Empires 2


SLXPLOVS Infinite lives for Mario and Luigi
AEKPTZGA 1 life for Mario and Luigi after continue
AEKPTZGE 9 lives for Mario and Luigi after continue
ELKZYVEK Power Jumps
EZKZYVEK Super Power Jumps
EAKZYVEK Mega Power Jumps

Super Mario Free Online Game

GZUXNGEI Multi-Jumps
With the next code, if you let MArio or Luigi drop too long, you can't sky walk until you touch the ground again
SXEZSKOZ Skywalker
OXKZELSX Super speed running
XVUXNUEE Turbocharged running
You must be Raccoon Mario for the next code to work
AANZKLLA Can raise power meter while standing still so that you can fly from a standing start
PEUZUGAA Start on World 2
ZEUZUGAA Start on World 3
LEUZUGAA Start on World 4
GEUZUGAA Start on World 5
IEUZUGAA Start on World 6
TEUZUGAA Start on World 7
YEUZUGAA Start on World 8
YPXXLVGE Mario (not Luigi) can re-use items again and again
SZUEXNSO Restore powers after playing an action scene (e.g. if you were 'Fire Mario' on the map screen, then entered an action scene, died or changed to 'Frog Mario,'you would return to the map scene as 'Fire Mario')
ZEUXKGAA Start the game as Fire Mario
LEUXKGAA Start the game as Raccoon Mario
GEUXKGAA Start the game as Frog Mario
IEUXKGAA Start the game as Tanooki Mario
TEUXKGAA Start the game as 'Sledgehammer' Mario!
If you use any of the next five codes to defeat Bowser, stand in front of the door and hold 'Up'. as soon as the door opens, you will pass through into the chamber where the Princess is held. If you don't do this, you may get caught in Bowser's time trap and the game will pause forever!
XUKXGLIE Start and stay as Super Mario
UXKXGLIA Start and stay as Fire Mario
NXKXGLIE Start and stay as Raccoon Mario
OUKXGLIE Start and stay as Frog Mario
XNKXGLIE Start and stay as Sledgehammer Mario
SZKIKXSE Invincibility after changing up from Super Mario (e.g. to Raccoon, Frog, etc.)With all of the following codes, you will find that you change into Super Mario if you die again:
AEOSSZPA + PAOZTGAA Change to Super Mario if you fall off screen and die
AEOSSZPA + ZAOZTGAA Change to Fire Mario if you fall off screen and die
AEOSSZPA + LAOZTGAA Change to Raccoon Mario if you fall off screen and die
AEOSSZPA + GAOZTGAA Change to Frog Mario if you fall off screen and die
AEOSSZPA + IAOZTGAA Change to Tanooki Mario if you fall off screen and die
AEOSSZPA + TAOZTGAA Change to Sledgehammer Mario if you fall off screen and die | Submitted by MARIOX
  • Getting the boot

Hold Y and press Select.
  • Hammer Suit

The hammer suit will make you invunderable to fire and you can kill ghosts with your hammers. | Submitted by MARIOX
  • Random world

Wait until Mario and Luigi begin running around during the opening sequence. Press random buttons on the controller. The game will begin at a random world after the number of players are selected.
  • Skip World 7-1

At the start of World 7-1, there is a doorway you're meant to go through. Instead of doing that, run at it and jump at its top-right corner. If done with ample acceleration (and sometimes crouching just before jumping - that can help) you can glitch into the wall and skip the majority of the level.
  • The Money Ship

This will only work once each on worlds 1, 3, 5, and 6. Also, there must be at least 1 Hammer Bros. on the map.
You must clear any level with the following conditions:
1) The number of coins you have must be a multiple of 11. (11, 22, 33.....)
2) The second digit from the right in your score must equal the ammount of coins you have / 11.
(So if your score was something like 0000045530, you must have 33 coins.)
To help alter your score, you get 10 points for every brick you destroy and 50 points (or something) for every second left on the timer when you clear the stage. If you met the two requirements before clearing the stage, 'make sure the timer is on an even number' when you touch the goal.
At the end of the money ship, you'll fight two Boomerang Bros. Whatever you'd normally get from the Hammer Bros. will be your prize. | Submitted by week1010101
  • Usa Usa

Put in usausa in the game genie and more enemies will appear in weird spots. And also, the backround will be oddly colored. | Submitted by js1393
  • Warp to Level 8

If you want to go straight to level 8, you must use a Warp Whistle to proceed to the Warp Zone, then use another warp whistle IN THE WARP ZONE. You will be transported to the level 8 pipe at the bottom of the screen.
  • Warp Whistle II

In world 2, after you beat Level 4, there is a stone right beside 4.Use the hammer and then there is a path that opens up.Fight the fire brothers and after you do that in the box is the Second Whistle. | Submitted by MarioX
  • Warp Whistle In World 1, Fortress 1

In the fortress in Grass Land, World 1, there is a secret room where there is a chest. That chest contains a legendary Warp Whistle. There are only three of them in the game. When you get to the part of the fortress where there is a Dry Bones, a Koopa zombie. Hit the ? block as Super Mario or Luigi, and get the leaf the pops out from it. Run from where the door is, and fly up until you hit terra firma. When you hit a dead end, press up on the controller. You'll fall from a height and a chest will appear. Run through the chest, and you will get a warp whistle. | Submitted by VinceCostello
  • Whistle Room

Go to world 1-3. Towards the end of the level, there should be a white rectangle floating in midair. Jump on it, then squat down. In a few seconds, you should fall through. Go to the end of the level. In a few seconds, you should see either Mario or Luigi { whichever Mario Brother you are } on a platform on the left side, and a Mushroom Person on the right. In the middle of the screen, there should be a box. Run to the box, and press B. A whistle should pop out. To use the whistle, you should be on the level select screen. Press B, and there at the bottom of the screen in a pink strip should be a whistle. Scroll over to it and press A. It will take you to a Warp Zone. Choose a world and press A. You can use your whistle in that game only. | Submitted by Matt Aksamit
  • White Block Invulnerability Glitch

Whenever you find a white block (such as the one in 1-3 that leads to the Whistle), stand on it and hold Down until you go through it. Then enter a pipe. In most cases, once on the other side, you'll be unable to be hurt by enemies for the remainder of the level (although sometimes also invisible).
  • World 3-Fortress Door Glitch

In World 3's first fortress (just after 3-3), there are several doors you're meant to go through in the level, guessing which is the correct one. If you enter a door and it's wrong, you can immediately press Up before falling to go back through the door. Further, doing this on the third and fourth doors will warp you, instead of to the gray pipe like the other doors, straight to the boss room.


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